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Mat 1
Match 1
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- Ippon +
0
- Wazari +
0
- Shido +
0
Osaekomi
SonoMama
0
Reset
- Ippon +
0
- Wazari +
0
- Shido +
0
Osaekomi
SonoMama
0
Reset

Reset ALL

Reset for Golden Score

A   A   A     Help

Default Match times (Mins) 2   3   4   5  

 
3:00
Hajime
 

 

 

 

 

 

 

 

Jump back to the Scoreboard Read the full story at:   www.ScoreJudo.com (new window)

ScoreJudo-HTML . . . a judo score board in a webpage.

 

Now it doesn`t matter whether you use Mac, Linux or Windows.   Carry it on a memory stick - use it from your smartphone.



Copyright (C) 2010, 2011   Campbell Dunstan , IJF rules 2018 by M.S.Ter Haseborg

This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or any later version.

This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.   See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License along with this program.   If not, see http://www.gnu.org/licenses.

How to operate.

  Open the page (scorejudo.html) in your browser, maximise the window, and using the FONT size links in the bottom left corner (the three "A"s), adjust the image to just fill the screen and no more.  

Click on the default match times (bottom right corner) and set the default match duration - startup default is 5 minutes but you can choose 2, 3 and 4 minute match times.  

When the ref shouts Hajime, click the Hajime link; the timer will start.  

When the ref shouts Matte, click the same link which will now bear the caption "Matte" and the clock will stop.

If the blue player achieves a holddown and the ref declares "Osaekomi", click the Osaekomi link within the blue band.   The Osaekomi timer will begin.   Toketa will stop the Osaekomi clock.   Alternatively, just clicking the osaekomi clock numeral itself will do the same thing and is a bigger target for a wayward mouse.   Sonomama will stop both the Osaekomi clock AND the main clock.   Likewise for the White player`s hold down clock.   If you click the wrong Osaekomi clock by mistake simply click the correct clock and the other will stop.   To get rid of the incorrect reading click "reset".

Individual scores can be progressed by clicking on the numbers directly, and such can be back-tracked by clicking on the "undo" link just above each Ippon, Wazari and Yuko score numeral.  

Penalties - click a player`s "yellow card" to penalise that player. The first penalty is a warning - the next penalty is a Yuko to the other player, the third penalty converts the yuko to a Wazari and the fourth converts the wazari to an Ippon.   clicking "undo" winds back the penalties and the other player`s points.  

For a golden score situation, click the "Reset for golden Score" link which will reset the clock to thre approriate golden score duration but will not reset the player names or scores or penalties.  

At full time, the clock will pause at zero and an exclamation mark will flash, prompting the timekeeper to ring some manual bell or sound effect (if a hold-down is not in progress of course).   In some countries the timekeeper does not ring a bell but tosses a small bean bag onto the mat near the referee`s feet, which makes for less noise confusion and chaos at a large crowded venue.  

If resetting the board results in an incorrect match time, click the appropriate "default match time" then re-click the Reset link - there is no way to manually manipulate the clock to precise times.   Resetting the board advances the bout count by one but you can manually move that number up or down with the little arrows next to it - same for the MAT Number.  

Players names - these are "editable" areas on the scoreboard, just as the Banner welcome message is.   Simply click anywhere on the players name to edit it.

Second Monitor - if your laptop, PC, iPad, netbook or other device is able, connect a second large monitor or TV set configured to DUPLICATE the device screen and use that as the public display, facing the mat and referee. Unlike the executable version of ScoreJudo with its second slave window and other goodies, this screen should NOT be configured so as to extend your desktop onto it - it should be a straight duplication of your device screen.

WARNING - Avoid hitting the RELOAD (refresh) button or the BACK or FORWARD buttons on your browser while a match is in progress - if you do, the page will reload and all your settings and font sizes will be lost, the clocks will stop and reset, the players names will zero out and you`ll have to start again. There is no reason to click these buttons, every scoreboard function and HELP is available through clickable links on the screen.